Gobber Assault wouldn't be possible without a number of people, thus, I'd like to give my thanks: To the rest of the LOVE development team for all their hard work on the LOVE engine, and to all the authors of the libraries said engine leverages - http://love2d.org To Oddball and Oryx, for their fantastic 8-bit artwork - http://forums.tigsource.com/index.php?topic=8834.0 (Oddball) and http://forums.tigsource.com/index.php?topic=8970.0 (Oryx) To Disasterpeace for the epic (in the literal sense) Neutralite album. This game uses (appropriately) "Gobber Groove" - http://www.disasterpeace.com To Third Cog Software for cfxr (and by extension to Dr. Petter for sfxr) which generated all the sound effects - http://thirdcog.eu/apps/cfxr and http://drpetter.se/project_sfxr.html To Jason Kottke for creating Silkscreen, the font used to display text - http://kottke.org/ To Adam Saltsman for creating Canabalt, half of the inspiration for this game - http://www.adamatomic.com To Blizzard for creating Diablo, the other half - http://www.blizzard.com To Brandon Boyer for giving me my first taste of Internet Fame, and teaching me that other people might like the stuff I make too - http://www.brandonnn.com And finally, to Boing Boing for running this awesome contest in the first place - http://www.boingboing.net Infinite love to all you folks. Bill Meltsner bill@meltsner.com